![]() downloading Switch, or use my computer for anything other than audio file creation/conversion. That's often preferable because it avoids the overhead required to constantly create and then tear down threads, and because it means that as soon as a thread has finished computing job A, it can immediately grab job B out of the pending-jobs-queue and start working on it - unlike the code shown above, which has to wait for all 10 threads to complete before it can spawn 10 more. Hi, Apologies if this is posted in the wrong thread. Make sure that before TestComplete is launched, there are at least 2 Gb of free RAM available. ![]() 7.52) that has some improvements in the HTTP Load Testing feature. Try using the latest version of TestComplete (ver. This pointer represents the starting address of the thread. The problem seems to be caused by the insufficient RAM size. A pointer to the application-defined function to be executed by the thread. For more information, see Thread Stack Size. ![]() at this point all 10 threads are runningĪnother common (and somewhat more elegant) approach would be to use a thread-pool instead of spawning and joining threads. If this parameter is zero, the new thread uses the default size for the executable. Pthread_create(&cpu,NULL,(a function), NULL) It does compile correctly, but it mentions that it is built for Windows 32. Other compilers may require -DREENTRANT at compile time and -lpthread at link time. If using GCC, the flag to use is usually -pthread. To avoid that problem, you need to modify the code so that it only summons a finite (and reasonable - read: dozens, not hundreds or thousands) number of threads into existence at one time.Ī simple calling-pattern to achieve that would look something like this: pthread_t cpu Some platforms are not multithreaded by default, and require special compile and link flags. This quickly fills up the process's threads-table, at which point pthread_create() starts to error out because there is no more room in the process's threads-table for any more threads. The limit on threads is being reached because the program is calling pthread_create() in a loop, constantly spawning more threads, without ever calling pthread_join() to clean up the resources of the existing threads.
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